I might extend on these tenants as I develop this more, especially the part about what aesthetic I look for, but for now they fit their purpose. The most noticeable change will be that I have renamed all weapons to use more general names, like the vanilla 'Sniper Rifle' or '12.7mm Pistol'.
This is an extension on the previous tenet, but mostly serves to dictate that no two mods have a noticeable gap in quality, or that any of the mods overlap each other. I will for example never include weaponry which looks much more modern than the art direction employed in New Vegas, as I find this diminishes the overall aesthetic.
This includes quality of design, but also implementation and art style. Only include equipment which has sufficiently high quality to seem as though it might originally have been part of the game.
The main focus of this pack can be neatly summed up in two tenets: This page covers some additional equipment, mostly weaponry, as well as seeking to balance out the packs already in F&L.